Hiring managers love asking for 'impact' on CVs. Most tech work isn't designed to produce it - and that shouldn't disqualify you.
Notes on security, code, and other things I find interesting.
Here you can find some of the things I find interesting and some of the things I've been working on.
Showing 5 posts tagged thoughts
I've been logging every videogame I play for years. The data tells a clear story: my golden age ended around 2017, and the hobby has been fading ever since.
AI isn't writing my blog for me. It's my personal editor - the same arrangement plenty of autobiographies already use. The ideas are mine. The draft gets revised until it sounds like me.
Death Stranding isn't for everyone - and that's fine. Some games, like some films, are technically excellent in ways only people who know the medium can appreciate.
I've had chances to fix real security issues - and been blocked by people who'd rather stay visible than stay safe. Quick wins beat beautiful frameworks.